Publications & Presentations
Weedman, Judy
Publications & Presentations
- Judy Weedman. "Design, use, and evaluation of information retrieval systems" Libraries
Unlimited. Book. Libraries Unlimited, (December 2007).
Abstract: Introduction to information storage and retrieval.
- Judy Weedman. "The professional practice of design" Learned Information. Conference.
Vol. 15. Learned Information, (December 2007).
Abstract: Examines the design process in knowledge organization using design theory which originated in other fields such as architecture, engineering, software design, clinical psychology, city planning, and other professions. I used the themes originating in this literature to explore design in LIS. In LIS, design work related to knowledge organization is carried out simultaneously at multiple levels ? in the devising of national standards for design such as the NISO Guidelines for the Construction, Format, and Management of Monolingual Thesauri, in the maintenance of major vocabularies such as the Library of Congress?s Thesaurus for Graphic Materials, in the design of vocabularies intended to be diffused widely such as the Art & Architecture Thesaurus, and at the local level in the creation of descriptors and classification systems for individual collections of materials. The specific focus of this research project is design of vocabularies for local collections
- Judy Weedman. "Designers, clients, and knowledge production" Corporation for National
Research Initiatives. Article. Vol. 11. Corporation for National Research Initiatives,
(July 2005).
Abstract: A technical system may be viewed as a locus of knowledge production. Knowledge grows through the design process, as the designer constructs new solutions to problems. Donald Schon (1983, 1990) describes a conversation between the designer and the materials of design, an interaction in which the designer makes a move ? either with the actual artifact or with a sketch or other representation of it ? and the artifact ?talks back,? providing the designer with new information about actions and outcomes, which then shape future moves. Knowledge also grows as features of the new system are communicated to the designer?s professional community and becomes a part of the general knowledge base. All such newly created knowledge moves, to a greater or lesser extent, out of the original situation and into new situations where it is accepted, modified, or rejected through additional interactions between people, things, and surrounding situations.